I was given the opportunity to be responsible for the production of hair for Horizon Zero Dawn, a PS4 game developed by Guerrilla Games. It was a fun challenge to learn the intricacy of game hair development and work with my colleagues in code, rigging and shading to realize our 100k triangles in-game hair for Aloy to be fully dynamic, driven by 50 splines at 3-5 ms whilst maintaining a stable 30fps on a PS4 system. I want to thank the outsourcing vendors, the GG team and the fantastic…

I was given the opportunity to be responsible for the production of hair for Horizon Zero Dawn, a PS4 game developed by Guerrilla Games. It was a fun challenge to learn the intricacy of game hair development and work with my colleagues in code, rigging and shading to realize our 100k triangles in-game hair for Aloy to be fully dynamic, driven by 50 splines at 3-5 ms whilst maintaining a stable 30fps on a PS4 system. I want to thank the outsourcing vendors, the GG team and the fantastic…

Lance Phan transforma pessoas em personagens 3D - O artista 3D Lance Phan utiliza suas habilidades para transformar fotos de pessoas em personagens 3D. O resultado é incrível!

Lance Phan transforma pessoas em personagens 3D

Lance Phan transforma pessoas em personagens 3D - O artista 3D Lance Phan utiliza suas habilidades para transformar fotos de pessoas em personagens 3D. O resultado é incrível!

Bustos de Philippe Faraut

Os impressionantes bustos feitos por Philippe Faraut - Metamorfose Digital

ArtStation - Vilda, Douglas Águila Experiment: What would happen if the hair were treated as cloth physics in 3D animation?

ArtStation - Vilda, Douglas Águila Experiment: What would happen if the hair were treated as cloth physics in 3D animation?

Pinterest
Pesquisar