More ideas from Fabrício
Moss Material Layer - Tutorial (Unreal Engine 4)

In this video we are going to show how you can create a material layer for dynamic moss on your assets! The moss will be world aligned, applied to the up sid.

The making of "Disney Vacation Club" digital board game, Piotr Kolus, Le...

The making of "Disney Vacation Club" digital board game, Piotr Kolus, Lead artist at Ars Thanea

V-Ray 3.3 for Maya – Overview

An overview of what's new in V-Ray for Maya, including new variance-based sampler, automatic sampling of lights & materials and GPU production rendering.

Cuby's Fight!   Inspired in Animator Steve i made this endless fight with 3 characters  I made the animation, rig and design    I am sharing the rig: https://www.dropbox.com/s/gjn9y87i8okp1p9/Cuby%20Rig.rar?dl=0  And you can see how it works in this video: https://vimeo.com/213143114  Have fun! :)

Case in point: this animation made by Francisco Cerchiara Montero, an endless fight wiith 3 very cute characters.

The making of "Disney Vacation Club" digital board game, Piotr Kolus, Le...

The making of "Disney Vacation Club" digital board game, Piotr Kolus, Lead artist at Ars Thanea

Rigging Dynamic Controls with Color Ramp Tutorial - Advanced

Build a Dynamic Cluster for a Spline Rig in Maya - Lesterbanks

Tutorial on how to create a procedural ribbon with nodes in Maya. Script and more information: http://www.riganimator.com/procedural-ribbon/

Maya: Creating the Procedural Ribbon in Master of Rigging

Deforming Control Geometry With Nodes on Vimeo

Jason Schleifer demonstrates another way to create deforming animation controls for your animated characters. This creates a faster evaluation for your controls…