This one was really huge project for me, i learned a lot from it! In the next couple of weeks i will try to properly texture it. Also i want to make a little design/guide tutorial based on this mech, i will show some inspiration images that i used in
Here's a piece done for Nvidia. The idea was to use the Nvidia swoop as part of the design language, so you see it throughout the character. The overall design was provided, and the more intricate details and functionality were designed by me. Sketched out in Zbrush and modeled in 3ds Max.