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✖ Star Citizen » Retaliator


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Recreating Star Citizen Concept Art in Unreal Engine 4

This was probably the most fun I've ever had making a scene, though the final result was nowhere near as good as the actual image! I used mainly the Infi.

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This design was to practice a spaceship on a more functional level, showing some of the working components.

Decal technique from Star Citizen - Page 3 - Polycount Forum

The triplanar mapping definitely helps in that the decals texture matches the underlying texture, which would be hard to achieve with traditional UVs.